Behaviour Interactive
Montreal, Canadatrovata 21 giorni fa
Unreal EngineLa candidatura avviene sul sito di Behaviour Interactive. SHORTCUT raccoglie le offerte per aiutarti a trovarle: verifica requisiti e scadenze sull'annuncio originale.
Are you ready to dive into the world of cutting-edge video game development? Headquartered in Montreal, Behaviour Interactive is at the forefront of the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms. We’re a dynamic, independent studio of over 1200 passionate employees, with studios in Toronto (Behaviour Toronto), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK–North & South). Our day to day revolves around two core business focuses: Services and Original Games. Our Services team collaborates with gaming and entertainment giants like Disney, Sony, Activision, and Nintendo, delivering exceptional work-for-hire development and pioneering immersive location-based entertainment (LBE). Meanwhile, our Original Games unit pushes our creative limits, with our signature IPs, including the iconic Dead by Daylight. Join us and be a part of the future of interactive entertainment!
At Behaviour Interactive, we believe in giving everyone a fair shot. We embrace a diverse and creative environment where everyone is celebrated. We value folks of all ages, sex, ethnicity, colour, ethnic or national origin, religion, sexual orientation, gender identity, civil status, disability, or any other protected characteristics as per applicable law.
As a Senior Technical User Interface Artist on Dead by Daylight, you will develop, document, and support the UI art pipelines and techniques used in the game. You use leverage visual scripting, Unreal Engine 5, as well as your knowledge of materials, shaders, and animation to bridge the technical, artistic and gameplay programming aspects.
Highly organized and structured, you will help streamline and communicate relevant information through visual means to guide players through a rewarding gameplay experience. You will also work in close collaboration with gameplay programmers, UI Programmers, and other Technical UI Artists to create an engaging player experience.
In this role you will :
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Dans ce rôle tu devras :
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En tant que Artiste interface utilisateur technique senior.e, tu développeras, documenteras et soutiendras les pipelines et techniques artistiques de l'interface utilisateur utilisés dans Dead by Daylight. Tu utiliseras le scripting visuel, les Blueprints dans Unreal Engine 5, ainsi que tes connaissances en matériaux, shaders et animation pour établir le lien entre les aspects techniques, artistiques et de programmation du jeu.
Bien organisée et structurée, tu contribueras à rationaliser et à communiquer les informations pertinentes à l'aide de moyens visuels afin de guider le joueur à travers une expérience de jeu gratifiante. Tu travailleras également en étroite collaboration avec les programmeurs de gameplay, les programmeurs UI, et les autres artistes techniques UI pour créer une expérience de jeu captivante.
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